NOVA
Coursera Game Design course 2D Shooter project.
Modifications
Design: Logical 3-level 'story' progression with difficulty increase per level and boss fight.
Aesthetic: Created boss enemy with pixel art (UPA Toolkit) and animation with 2 sprites (non-looping).
Gameplay: Added player life counter to UI alongside score displays. Added new script PlayerLifeCountDisplay and made slight edits to original Health script as required.
Download
Download
MacOS.zip 29 MB
Leave a comment
Log in with itch.io to leave a comment.